“Time Thief”

I am currently working on developing a game in Unreal loosely based off of a Dungeons and Dragons campaign that I am playing with my friends. The concept of the game is a multiplayer stealth game, where you have to work with one or two allies to infiltrate a location, steal an object and get out.

Parts of the project

  • Player Character 1
    • Grapple movement
    • Skills
      • Disguise self
      • Steal items from enemies
      • Shoot a pistol
      • Shoot out blinding powder
      • Dodge
    • Attacks
  • Player Character 2
    • Spider Climbing movement
    • Skills
    • Attacks
  • Player Character 3
    • Teleportation movement
    • Skills
    • Attacks
  • Enemies
    • Basic Enemy
    • Sniper Enemy
    • Sentinel Enemy
  • Terrain
    • Doors
    • Ladders
    • Hidden Doors
    • Locked Doors
    • Health and Mana Potions
  • Tutorial Level
  • Multiplayer settings (Prototype complete)

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